/*
 *  关卡建筑数据
 */
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

namespace Dolls
{
    /// <summary>
    /// 关卡栏位
    /// </summary>
    public class cLevelGird
    {
        public cBuild cBuilding; 
    }

    /// <summary>
    /// 关卡中的建筑列表
    /// </summary>
    public class cLevelBuild
    {
        public int mLevelIndex;
        public const int mGirdsMaxNum = 20; 
        public List<cLevelGird> girds = new List<cLevelGird>();
    }


}

